AI Insights · Timothy · April 2022
Top 5 Android Cooking Games in Ecuador Q1 2022
Discover the performance of the top 5 cooking games on the Android platform in Ecuador during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 cooking games on the Android platform in Ecuador showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
My Cafe — Restaurant Game from Melsoft Games Ltd saw its weekly revenue peak at around $682 at the end of December 2021, then gradually decreased to $254 by the end of March. Weekly downloads fluctuated, reaching a high of 1.9K in mid-January before settling at 967 by the end of March. Active users started at approximately 5K at the beginning of the quarter and saw a slight decline to about 4.9K.
Cooking Diary® Restaurant Game by Mytona exhibited a peak in weekly revenue at $368 in early January, with a low of $142 in mid-February, and ended the quarter at $267. Downloads peaked at 1.5K in late March, maintaining a relatively steady trend throughout the quarter. Active users hovered around 14.9K at the beginning and ended at approximately 14.6K.
Crazy Diner - Running Game from Smart Fun Casual Games experienced a notable fluctuation in weekly downloads, peaking at 8.3K in early January before dropping significantly to around 1K by the end of February. Revenue peaked at $127 at the end of January and saw a steady decline to $31 by the end of March. Active users started at 9.7K at the beginning of the quarter and decreased to about 7K by the end.
Cooking Madness: A Chef's Game published by ZenLife Games Ltd had its highest revenue of $82 in early January, with a low of $24 in early March, and ended the quarter at $57. Downloads started strong at 5.4K in late December, peaked at 6.7K in mid-January, and ended at 5.4K in late March. Active users remained relatively stable, starting at 40K and ending at approximately 44.4K.
Bingo Frenzy™-Live Bingo Games from Gluon Interactive Ltd saw a peak in weekly revenue at $99 in late January, but it dropped to $0 by the end of March. Downloads were modest, peaking at 407 in early March and ending at 306 by the end of the quarter. Active users increased steadily from 285 at the beginning of the quarter to 597 by the end.
Data for this analysis comes from Sensor Tower. For more insights and detailed analytics, visit Sensor Tower.